NVIDIA Unveils Major GeForce NOW Upgrade and New DLSS 4 Games Ahead of Gamescom

NVIDIA Unveils Major GeForce NOW Upgrade and New DLSS 4 Games Ahead of Gamescom

NVIDIA Accelerates Gaming with GeForce NOW Upgrade and Extensive DLSS 4 Support

Ahead of Gamescom, NVIDIA held a concise but impactful presentation, sharing exciting news regarding its cutting-edge gaming technologies and services. The spotlight was on the rapid expansion of DLSS 4 compatibility across upcoming titles and a significant upgrade coming to GeForce NOW.

Expanding the DLSS 4 Ecosystem

Since the launch of GeForce RTX 50-series graphics cards in late January, which introduced DLSS 4 and multiframe generation technology, the roster of fully compatible games has swelled to over 175 titles. During the presentation, NVIDIA showcased compelling trailers for several highly anticipated games, highlighting their integration with these advanced technologies. Here are some of the standout announcements:

  • Resident Evil Requiem: Slated for release on February 27, this horror title will feature DLSS 4 and full path tracing. This integration promises vastly improved performance and stunning visual fidelity, with path tracing enabling more realistic shadows from multiple light sources and complex lighting effects like reflections and refractions, deepening player immersion.
  • Borderlands 4: Launching September 12, Borderlands 4 will support DLSS 4, multiframe generation, and Reflex technology to minimize system latency for incredibly responsive gameplay. Adding to the excitement, the game will also be available on GeForce NOW from day one. Players who purchase an RTX 50-series GPU or a system equipped with one between now and September 22 will receive a copy of Borderlands 4.
  • Pragmata: Capcom’s intriguing title, set for a 2026 release, will arrive with full support for ray tracing and DLSS 4.
  • Phantom Blade Zero: S-Game's action RPG will launch with ray tracing, DLSS 4, and multiframe generation. A new video accompanying the announcement offered a first look at the previously unseen city of Pan. A release date has yet to be announced.
  • Black State: A new trailer for this third-person shooter showcased photorealistic environments, partially achieved through ray tracing. This game also currently lacks a release date.
  • Lost Soul Aside: Set to release on August 29, Lost Soul Aside will utilize DLSS 4, multiframe generation, Reflex, and ray-traced shadows and reflections, promising a visually stunning experience.
  • inZOI: Coming in August, a new update for inZOI will make its virtual characters even smarter, thanks to NVIDIA ACE technology. NPCs will better analyze their surroundings, react more dynamically, and behave in ways that more accurately reflect their internal thoughts. GeForce RTX 50-series card owners will also be able to enable DLSS 4 with multiframe generation.
  • Cronos: The New Dawn: When it launches on September 5, Cronos: The New Dawn will support DLSS 4 with multiframe generation, DLSS Frame Generation, and DLSS Super Resolution. Ray tracing effects will further enhance its visual presentation.
  • Indiana Jones and the Great Circle: The "The Order of Giants" add-on for Indiana Jones and the Great Circle will release on September 4, bringing with it an update that improves key character hairstyles using NVIDIA RTX Hair technology.

NVIDIA also confirmed that several other titles, including Hell is Us, The Outer Worlds 2, Directive 8020, and Dying Light: The Beast, will receive support for their advanced technologies.

GeForce NOW Takes a Leap Forward

Come September, GeForce NOW servers are set to receive a significant performance upgrade, delivering the equivalent power of a GeForce RTX 5080. This update comes hand-in-hand with expanded AI capabilities, a new cinematic quality streaming mode, and more.

Starting next month, GeForce NOW Ultimate subscribers will be able to enable DLSS 4 with multiframe generation and fully leverage ray tracing and path tracing capabilities in compatible games. Furthermore, the service will support video streaming resolutions of up to 5K (5120x2880) at a smooth 120 frames per second. Another welcome improvement is the boost in performance for the native GeForce NOW application on Steam Deck, which will see frame rates increase from 60 FPS to 90 FPS.

The library of supported titles is also poised to expand considerably with the introduction of the new “Install-to-Play” option. This feature will allow users to launch games via the cloud that aren't yet officially part of the GeForce NOW catalog. Notably, NVIDIA has no plans to increase the price of the GeForce NOW Ultimate subscription at this time.

These announcements underscore NVIDIA's continued commitment to pushing the boundaries of gaming performance and accessibility. For players, this means an even more visually stunning, responsive, and expansive gaming experience, whether playing locally on a high-end PC or streaming through the cloud.

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