Of Peaks and Tides: New Mythological Survival Game Announced

Of Peaks and Tides: New Mythological Survival Game Announced

Of Peaks and Tides: Explore a Mythological Survival World

Chinese developer CyancookGames has officially announced Of Peaks and Tides, a captivating new survival game built with Unreal Engine 5. This ambitious title promises to blend classic survival mechanics with elements of Eastern mythology, inviting players to reshape a world torn apart by divine conflict.

A World Forged by Gods and Chaos

Players will step into Lushland, a once-flourishing realm under the protection of ancient deities. However, a devastating war between Heaven and Humans left the land in ruins. Now, mythical beasts roam the shattered landscape, and the elemental forces of wind, thunder, fire, and water have turned into destructive calamities.

According to its Steam description, Of Peaks and Tides challenges players to:

  • "Step onto this ancient land, governed by intuitive physics, and create a new world born of your imagination."
  • "Explore it alone or together with friends online."
  • "Rebuild the mortal world, shattered by the gods' wrath."
  • "Feel how the surrounding world changes with your every move. These lands await. Will you answer their call?"

The game emphasizes a living, reactive world where every action has consequences. Players can interact with nearly everything, gathering resources and using them to their advantage. The environment is dynamic, with changing weather, shifting seasons, and sudden disasters. These chaotic events aren't just obstacles; they can be strategically exploited.

Deep Systems and Strategic Choices

Of Peaks and Tides offers robust gameplay systems that encourage player ingenuity. Combat isn't limited to direct confrontation; players can opt for ambushes, set fires, cause floods, or even pit enemies against each other using the environment. The crafting system allows for vast progression, enabling players to evolve from wielding simple stone axes to constructing complex siege engines and rebuilding entire civilizations.

Beyond combat and construction, the game features a detailed ecosystem where players can cultivate plants and tame wild creatures, turning them into loyal companions. Each animal and plant has its own needs, requiring players to truly understand the world around them to survive and thrive.

CyancookGames promises a strategic survival experience without random leniency. Success hinges entirely on player decisions and their ability to adapt to the unpredictable yet vibrant universe.

First Look at Gamescom 2025

Gamers will get their first chance to experience Of Peaks and Tides at Gamescom 2025 in Cologne, Germany, running from August 20 to August 24. This will be the first public demo of the game.

Regarding the game's technical state, CyancookGames shared on X (formerly Twitter): "Huge thanks to everyone for your support! We haven't moved to the optimization stage yet. Based on current tests, the demo version runs well on the stated minimum system requirements and achieves optimal graphics settings on the recommended ones, which is why we've listed them on the game's Steam page. We will continue to optimize the project during development to lower the requirements to the most comfortable level possible. Final system requirements will be announced closer to release."

What This Means for Players

Of Peaks and Tides is set to launch on PC via Steam, though a release date has not yet been announced. With its unique blend of mythological lore, reactive world mechanics, and deep survival systems, Of Peaks and Tides looks to be a promising addition to the survival genre. Players can look forward to a challenging and immersive experience where their choices truly shape the fate of a shattered world.

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