Rematch Cross-Play Set for Late August Release Alongside Major Updates

Rematch Cross-Play Set for Late August Release Alongside Major Updates

Rematch Gears Up for Cross-Play and Core Improvements


Sloclap, the studio behind the arcade football title Rematch, is preparing to roll out its second major update, currently available in a beta branch. This update brings a host of improvements to netcode, gameplay mechanics, and addresses various bugs, signaling a significant step towards the game's evolution. Crucially, the developers have also narrowed the release window for cross-play, a highly anticipated feature for the community.

Sloclap has outlined a clear roadmap for the immediate future of Rematch:
  • The full release of the second patch is scheduled for August 18th, provided no unforeseen issues arise during the beta testing phase.
  • A third patch is expected to arrive by the end of August. This update will be especially significant as it will finally introduce cross-play functionality to Rematch, allowing players across different platforms to compete together.

Key Enhancements in the Latest Update


The current beta patch, which lays the groundwork for the upcoming cross-play, includes several vital fixes and improvements. Here are some of the main highlights from the detailed patch notes:
  • Improved Tackles: Issues related to rollbacks, blocked shots, and animations during tackles have been resolved, making the mechanic feel more responsive and consistent.
  • Goalkeeper Fixes: Animation bugs and false rollbacks after successful saves for goalkeepers have been corrected. Additionally, goalkeepers are now invulnerable to tackles when outside their designated zone, preventing unfair plays.
  • Ball Mechanics: The problematic 'teleportation' of the ball during player control has been eliminated. Bugs causing the ball to disappear upon a player's disconnection have also been fixed, ensuring smoother gameplay flow.
  • Stability Improvements: Players should experience fewer lags at the end of matches, and crashes occurring after replays or when joining online matches have been addressed, leading to a more stable online experience.
  • Achievement Tracking: Achievements are now correctly tracked. Players who previously met the conditions for an achievement but didn't unlock it will need to re-perform the action to earn it.
  • UI and Customization: Display issues within the in-game shop and customization screens have been resolved, ensuring items are shown correctly.
  • Performance: The game's performance on low and medium settings, particularly within the prologue section, has been optimized for a smoother experience.
  • Further general fixes related to sound, user interface, and other minor aspects have also been implemented.

Rematch is currently available on PC (Steam), PlayStation 5, and Xbox Series X|S, including Game Pass, and features text-based Russian localization. The upcoming cross-play functionality, combined with these significant gameplay and stability enhancements, is poised to breathe new life into the game, fostering a larger and more dynamic player community.

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