Day Off Interactive Launches: New Irish Studio Led by Cities: Skylines, Life is Strange Veterans

Day Off Interactive Launches: New Irish Studio Led by Cities: Skylines, Life is Strange Veterans

New Irish Studio Day Off Interactive Announces Its Launch


A new force in game development has emerged from Ireland: Day Off Interactive Limited. Officially launched in July 2024 and publicly announced today, this Dublin-based studio operates with a fully remote team, drawing experienced talent from across Europe. The ambitious studio has already secured investor backing and plans to unveil its first project this September, promising a fresh take on the strategy and simulation genres.

Meet the Visionaries Behind Day Off Interactive


Day Off Interactive is helmed by a team of seasoned professionals whose names resonate with fans across the gaming and entertainment industries. The studio boasts an impressive lineup:
  • Karoliina Korppoo (Creative Director): Widely recognized as the lead designer for the acclaimed city-builder Cities: Skylines, Korppoo is also known for her TED Talks on urbanism in games, bringing deep expertise in design and community engagement.
  • Des Gayle (Producer): A veteran with two decades of experience, Gayle's extensive portfolio includes work on narrative-rich titles like Life is Strange and indie darlings such as Citizen Sleeper.
  • Colman Humphrey (Technical Director): Humphrey specializes in system design and data analysis, having previously led start-ups in the no-code application sector, bringing a strong technical foundation to the team.
  • Jayne Robinson (Marketing Lead): With a background in brand management for major players like Bandai Namco and Netflix Games, Robinson will guide the studio's outreach and community presence.
  • Karl Rabbitt (Deputy Director & Designer): Rabbitt is a versatile professional with a decade of experience spanning industrial design and game development, contributing across multiple facets of the studio.
  • Ethan Grant (Studio Head & Product Strategy): Grant, an expert in start-up growth and known for successful Kickstarter campaigns, is responsible for guiding the studio’s overall direction and product strategy.

Collaboration and Creative Partnerships


Day Off Interactive isn't just relying on its internal talent; the studio is also collaborating with a network of skilled contractors and partner studios to ensure high quality and reduce production risks. Key collaborators include:
  • Marc Silk: A renowned voice actor.
  • Johanna Rupprecht: A talented concept artist.
  • Stuart Scargill: An experienced graphic designer.
  • Laura Ryder: A gifted composer.

The team has also partnered with development studios MobiusCode and Cyborn, further bolstering their capabilities and commitment to delivering polished experiences.

A New Approach to Game Development


The studio emphasizes innovation, sustainable development practices, and a strong connection with its player community. Reflecting a modern approach to work-life balance, Day Off Interactive operates entirely remotely and champions a four-day work week. This model fosters an environment of openness and idea exchange, cultivating a friendly atmosphere for creativity and growth.

With a seasoned team, a clear vision, and a promising first project on the horizon, Day Off Interactive is poised to make a significant impact on the strategy and simulation genres. Players eager for fresh, innovative titles should mark their calendars for September, when the studio's debut game will finally be revealed.

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